TTAP Protocol
  • Introduction
    • 01.Social Condition Change and New world
    • 02. Travel industry recovery trend and new travel revolution
  • Background
    • Background
    • 01. Changes of travel trends.
    • 02. Opportunities according to changes in travel trends
  • Business
    • 01. ttinolja Business overview
    • 02. ttinolja Service Configuration
      • (1) ttinolja Travel platform
        • OTA Service
        • Theme travel service
        • Travel sharing service
        • Online travel service
      • (2) Ttinolja Travel sharing platform
        • Travel information registration
        • Travel information sales
        • Travel contents registration
        • Contents NFT sales
      • (3) Ttinolja Travel membership platform
        • Premium membership
        • Reward
        • subscription service
        • Point payments
    • 03. Ttinolja Business model
      • (1)ttinolja business model overview
        • ① Product sales revenue
        • ② Payments fee
        • ③ Platform fee
        • ④ Cryptocurrency-related revenue
  • Token economy
    • Token economy
    • (1) Definition of TTAP Protocol token
    • (2) TTAP Incentive Mechanism
      • Reward
        • ① Product Purchase Reward
        • ② Information and content registration Reward
        • ③ Information and content evaluation Reward
        • ④ Information and content verifier reward
      • Sale Revenue Reward
      • Benefit reward
    • (3) TTAP NFT ( Non-Fungible Token) Mechanism
      • ① Composition of travel content NFT
      • ② Composition of gift certificate NFT
  • Technology
    • Technology
    • (1) Ttinolja Platform construction technology
      • ① Ttinolja Service Layer
      • ② TTAP Protocol Blockchain layer
      • ③ TTAP Protocol Blockchain bridge
  • token allocation
    • Token allocation
  • Roadmap
    • Roadmap
  • MEMBERS
    • TEAM
    • Advisors
    • Partners
  • Disclaimers
    • Disclaimers
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  1. Business

01. ttinolja Business overview

Next Travel, A new platform for the travel revolution, ttinolja

A new change in the travel business, along with social changes caused by the pandemic, is the fact that travelers are transforming into prosumers (produce+consumers) who are simple consumers. If previous travel has only been converted to individual travel, there is now a tendency to value more advanced travel experiences, which has evolved into a form of organizing travel courses optimized for each individual. The tendency to schedule trips according to one's own standards, free from the uniformity of group travel products or the inconvenience of non-free travel schedules, is a particularly prominent feature of the MZ generation, the "Mysider that focus on one's own taste and needs" trend, applied to travel culture.

With these changes in the travel business, the culture of sharing travel information and experiences is being activated, and new content is being created and distributed. Unlike before, recent travelers have become prosumers (produce+consumers) who produce travel-related content based on their experiences from consuming travel products.

Therefore, the travel service platform for the new era after the pandemic must be able to meet the needs of the times and provide services from the following three perspectives, away from the focus of travel product sales. The first is to provide pre-travel information and content, the second is to provide products optimized for travelers' NEEDS, and the third is to establish a virtuous cycle ecosystem in which post-travel content production, distribution, and consumption can be implemented.

The purpose of the ttinolja platform is to provide users with new ways and experiences of travel based on this virtuous cycle ecosystem. The ttinolja platform will utilize blockchain, cryptocurrency, and various ICT to provide all travelers with the following new experiences: Realistic service that enables information and prior experience before travel, Recommendation of travel products optimized for individual NEEDS, Service for safe and comfortable travel, and Virtuous cycle ecosystem in which travel-based content can be created, distributed, and sold.

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Last updated 3 years ago